It is best practice to use EXR for multi layered output as it is both high dynamic-range (HDR) and space efficient. **This help article uses EXR as the example. In order to render with Arnold and output the correct files on StratusCores Render Rocket, you'll need to make sure your settings match the desired output. myrender.jpg, myrender_diffuse.exr, myrender_specular.exr, myrender_Z.exr etc etc) If your 3DS Max scene is rendered with Arnold, and you require multi-pass AOVs, there are two different situations that may arise if you choose to render on StratusCore Render Rocket.ġ) You require your output to be multi-layered with a beauty pass, BUT all the layers are included in one file.Ģ) You require the output of AOVs and a beauty pass to be rendered as individual files. Rendering your 3DS Max scene using Arnold renderer with AOVs
0 Comments
Leave a Reply. |